Welcome to Folkborne
Folkborne is not a game about hunting monsters. It is a game about being one of the last living myths.
This devlog will document the building of a dark fantasy world where folklore creatures are not metaphor, not allegory, and not enemies — they are peoples. Survivors. Hunted. Sometimes hungry. Sometimes kind. We will share lineage reveals, region maps, system sketches, and the slow work of turning very old fears into something playable.